Overview

Posted
2 months ago
Internship Type
Remote Status
Location
Montreal, QC, Canada
Education Level
Education Status
Not specified
Field of Study
Not specified
Categories
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Tags
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Unity is seeking a Technical Artist Intern to join our demo team for Summer 2026. You will help create showcase experiences that demonstrate the latest HDRP, URP, and real-time lighting features in Unity 6. The role sits at the intersection of art and engineering, requiring shader authoring, tool scripting, and close collaboration with 3D artists and rendering engineers. Qualifications: Pursuing a Bachelor's or Master's in Computer Graphics, Game Art, Animation, or related creative-technology field; proficiency with Unity, HLSL/ShaderLab, and Python/C# scripting; a portfolio demonstrating real-time art work; experience with Maya, Blender, or Houdini.